World Builder – Fundamentals – Portals United https://www.portalsunited.com:443 Thu, 13 Mar 2025 11:40:03 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.2 https://www.portalsunited.com:443/wp-content/uploads/2024/10/cropped-pu-favicon-alt-32x32.png World Builder – Fundamentals – Portals United https://www.portalsunited.com:443 32 32 World Builder – Settings Menu https://www.portalsunited.com:443/docs/world-builder-settings-menu/ Fri, 20 Sep 2024 15:30:42 +0000 https://www.portalsunited.com:443/?post_type=docs&p=146 Here you’ll find several options for changing the editor.

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World Builder – Test Mode https://www.portalsunited.com:443/docs/world-builder-test-mode/ Tue, 11 Mar 2025 14:55:28 +0000 https://www.portalsunited.com:443/?post_type=docs&p=213 When you press the play button on the left toolbar, Portal Hopper will be started to test your active location.

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World Builder – World Menu https://www.portalsunited.com:443/docs/world-builder-world-menu/ Fri, 20 Sep 2024 16:39:33 +0000 https://www.portalsunited.com:443/?post_type=docs&p=148 This menu offers various settings for the project and the necessary tools to publish your locations.

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World Builder – Location Manager https://www.portalsunited.com:443/docs/world-builder-location-manager/ Fri, 20 Sep 2024 17:30:15 +0000 https://www.portalsunited.com:443/?post_type=docs&p=150 This is the place to manage all your locations in your world. You can create, rename, or delete locations here.

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World Builder – Asset Manager https://www.portalsunited.com:443/docs/world-builder-asset-manager/ Fri, 20 Sep 2024 17:37:48 +0000 https://www.portalsunited.com:443/?post_type=docs&p=118 The Asset Manager gives you access to all assets available in the project. You can import, update, and delete assets here. Additionally, you can drag assets and add them to the quick selection bar for easy access in the location view.

You can filter the assets list by selecting one or more of the asset type icons. When no icon is selected all asset types will be listed. The search field allows for filtering your assets by asset name.

Furthermore, you can access the project independent asset library, import assets or open the material creator with one of the top buttons.

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World Builder – Location View https://www.portalsunited.com:443/docs/world-builder-location-view/ Tue, 11 Mar 2025 15:09:56 +0000 https://www.portalsunited.com:443/?post_type=docs&p=153 You can see your location that you are creating in the location view. By default it contains a cube and the start position of the avatar.

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World Builder – Signals Manager https://www.portalsunited.com:443/docs/world-builder-signals/ Tue, 11 Mar 2025 15:23:56 +0000 https://www.portalsunited.com:443/?post_type=docs&p=155 This is the place where you can manage all your signals, which serve as transmitters of values between components of your location. You can create new signals or modify existing ones.

See also:
World Builder – What are signals?

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World Builder – Logic Editor https://www.portalsunited.com:443/docs/world-builder-logic-editor-2/ https://www.portalsunited.com:443/docs/world-builder-logic-editor-2/#respond Tue, 11 Mar 2025 16:02:24 +0000 https://www.portalsunited.com:443/?post_type=docs&p=157 In the logic editor, you can connect node boxes to perform logical operations that affect your location while it runs in Portal Hopper.

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